Game sends teenagers drink alert

March 19, 2008

ThinknDrinkn game

The game shows all the dangers that go along with binge drinking

A computer game based on the dangers of drinking has been developed by pupils from two Renfrewshire schools. It is estimated more than a third of 15-year-olds binge drink every week and the game aims to tackle alcohol abuse.

In it the player has to find and help a friend who has been drinking and whose condition is constantly deteriorating.

S1 students at Paisley Grammar School and St Andrew’s Academy designed the concept, features and sound effects for the ThinknDrinkn game.

The project was developed with the help the University of the West of Scotland’s School of Computing.

What we tried to do was create a realistic scenario in a city-scape
Andrew Dickie
Teacher

It will also go on Glow, the national schools intranet, to be used by schools all over Scotland and can be used on mobile phones.

Author: BBC News, Scotland, 17th March 2008

Full article available here.

See also ThinknDrinkn post.

Entry Filed under: DGBL, Games, ICT, Interaction, Learning, Social Impact, Trends. Tags: , , , , , , , , , , , , , , , .

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The purpose of this blog is to provide insight into the impact of computer games and pop culture, and effective ways of incorporating the positive surplus into learning experiences.

Please feel free to add comments and email me with any queries. I am also interested in relevant project collaboration.

Name: Alexandra Matthews
Location: UK

Email: info@gamingandlearning.co.uk / alex@gamingandlearning.co.uk

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