11 Suggestions for (Social) Networking Heaven - 8

March 29, 2008

8) Ratings system
Now, this may sound a little bit over the edge for some folks, but if someone is a known “spammer,” I don’t want to have to figure it out. If a person has never had a bad “report” of spam is important to me. So, I guess a “satisfaction rating” or something of the sort would be nice like they have on ebay. A non-pest rating? ;-)

While the “rating” of people’s habits might be over the edge, we should at least be able to do it with apps. Right now, the app writers have all of the power. If an app is unethical or has a problem (like Beacon), when I’m asked to install it, it should give me some “customer reviews” and star ratings like Amazon does. (Apps have fans, but not when you’re looking at the add screen.) Then, the best apps rise up and the not so great can be cast off like an old shoe.

Author:

[More to come soon.]

Full article available here.

Entry Filed under: ICT, Interaction, Learning, Pedagogy, Social Impact, Trends. Tags: , , , , , , , , , , , , .

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About

The purpose of this blog is to provide insight into the impact of computer games and pop culture, and effective ways of incorporating the positive surplus into learning experiences.

Please feel free to add comments and email me with any queries. I am also interested in relevant project collaboration.

Name: Alexandra Matthews
Location: UK

Email: info@gamingandlearning.co.uk / alex@gamingandlearning.co.uk

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