Catching up on reading

February 25, 2008 at 1:51 pm Leave a comment

I’m almost embarrassed about how far behind I’ve fallen in my attempts to catch up with games-based learning literature. Luckily for me, Tony Forster has recently been working overtime on his – and doing a good job of highlighting papers of interest and providing his own critique as well as reviews of GBL games.

Handily, for searching purposes, many of these posts have been part of his studies for a class in Instructional Simulations & Games – and have been labeled accordingly. So you can find them here. Outside of this current thread, he also recently posted a short discussion on mental models and problem solving, which I found interesting and which is part of a larger argument in development.

Author: Daniel Livingstone, 23rd February 2008


Entry filed under: DGBL, Games, Innovation, Interaction, Learning, Pedagogy. Tags: , , .

Building schools right now, very quickly, without thinking about the future too much Thank you, Nintendo!

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The purpose of this blog is to provide insight into the impact of computer games and pop culture, and effective ways of incorporating the positive surplus into learning experiences.

Please feel free to add comments and email me with any queries. I am also interested in relevant project collaboration.

Name: Alexandra Matthews
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