Learning Technologies Exhibition – Jan 2008

February 29, 2008 at 12:32 pm Leave a comment

I attended the Learning Technologies Exhibition in London which took place on Wednesday 30th and Thursday 31st January. See more about the event here, although they are now in the process of updating the content for 2009.

It was quite an informative experience as it gave me first hand insight into the current business side of learning and technology. Most exhibitors were promoting their tools and methods for creating and distributing effective solutions for in-house training. There was a lot of information about LMSs and LCMSs (Learning Management Systems and Learning Content Management Systems) along with SCORM applications. A couple of exhibitors had recently introduced serious games as training tools, and one company in particular, Gatlin Education, are launching their series of serious games tailored for school students of business related subjects. Gillian Duncan, their representative, said that their serious games series should be on their portal by mid February.

I also attended a couple of the free seminars there which mainly communicated the importance of extending elearning to web 2.0 technologies and showcased the speaking company’s work.

SMART Technologies were also there and they were showing off their new SMART boards. I watched one of their demonstrations and was quite impressed with the intuitive interaction.

Sponge UK were there who are a Plymouth-based elearning company. They were one of the only companies who really thought about how to stand out from the crowd, not with their stand but with their business cards. They knew how to differentiate themselves and I thought they did this really well and in a fun way. Some of the larger companies tried to dazzle with their expensive freebies, but I found that the companies who were more innovative and smart about it were the companies whose names stuck in my head.

One stand that really interested me with their current work was e-doceo and edu4 who actually work together to create what they call multimedia classrooms. e-doceo develop the software tools and edu4 create the furniture and classrooms within which to run the software. I talked to one of the representatives there and he took me through all of the different software tools they have developed for creating and delivering engaging elearning. It’s all Flash based but it is executed to a very high standard. The tools are quite intuitive and easy to use to create bespoke virtual learning situations for delivery in the classroom.

All in all it was a very informative trip.

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Entry filed under: Events, Innovation, Interaction, Learning, Social Impact, Trends. Tags: , , , , , , , .

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About

The purpose of this blog is to provide insight into the impact of computer games and pop culture, and effective ways of incorporating the positive surplus into learning experiences.

Please feel free to add comments and email me with any queries. I am also interested in relevant project collaboration.

Name: Alexandra Matthews
Location: UK

Email: info@gamingandlearning.co.uk / alex@gamingandlearning.co.uk

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