Expect the unexpected

March 14, 2008 at 10:47 am Leave a comment

Since September I’ve been using a set of handheld devices, Nokia N800’s, in my classroom. The idea has been to link the N800’s, the Uniservity Learning Platform, via the Smartboard to create a new classroom environment. This has led to many challenges. Tasks which appeared to be obvious and easy have proved to be impossible, new ways of working have emerged.

For instance, take Bluetooth technology. The children very quickly realised that they could send each other information via Bluetooth and that such sending would be impossible for the teacher to monitor, especially if there N800 was set to silent. There is now a steady stream of Bluetooth information across the classroom. Some of this is curriculum based, much of it is not. Pictures, text, drawings, applications, games all move seamlessly around. We now have a set of class rules, which we have agreed upon, about what is proper use of a device during lessons.

Author: Phillip Griffin, 24th February 2008

Full article available here.


Entry filed under: ICT, Interaction, Learning, Pedagogy. Tags: , , , , , , , , .

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The purpose of this blog is to provide insight into the impact of computer games and pop culture, and effective ways of incorporating the positive surplus into learning experiences.

Please feel free to add comments and email me with any queries. I am also interested in relevant project collaboration.

Name: Alexandra Matthews
Location: UK

Email: info@gamingandlearning.co.uk / alex@gamingandlearning.co.uk



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