How To Spark Remote Learning
“Second Life,” the online world that brings players together from across the globe to socialize, shop and even fly, is developing a second career as a hot spot for learning English as a second language (ESL).
It’s a classic innovation–a novel way to use a tool created for an entirely different purpose, namely to have a good time. That’s still the reason why most players come to “Second Life,” but English-language instructors who spend time with students there say they’re combining fun and learning–and getting excellent results.
Author: Bonnie Ruberg, Forbes Innovations, 19th March 2008
Full article available here.
Entry filed under: DGBL, Games, Innovation, Interaction, Learning, Pedagogy, Social Impact, Trends, VLEs. Tags: Collaboration, Education, English, ESL, Languages, Second Life, SL, Technology, Virtual Learning Environments, VLEs.