Response to MMORPGs in Schools: The Shift Ahead
Last night, Mark Wagner posted part of his dissertation in his blog, Educational Technology and Life. He’s asked for comments from readers and here are excerpts of my responses to MMORPGs in Schools: The Shift Ahead. Wagner writes:
I think it’s a good point that the learning theories that align and will likely rise out of video game experiences run counter in an era of standardized testing. However, I think it also runs counter to currently accepted pedagogies, which are based in part on behaviorism (Skinner’s pecking pigeons) and information-scarce landscapes. In learning environments based on biology (brain-research) and information-abundant information landscapes, video games may likely prevail and become a dominant mode of formal learning.
Author: David Warlick, 2cent Worth Blog, 31st March 2008
Full article available here.
Entry filed under: DGBL, Games, Innovation, Interaction, Learning, Pedagogy, Social Impact, Trends, VLEs. Tags: Constructivist Teaching, DGBL, Education, Future, Learning, MMORPGs, Pedagogy, Schools, Social Impact, Trends, VLEs, Web2.0.