Archive for May, 2008
Zaid from ZaidLearn posted a list of 75 free edugames earlier this month. Here is an excerpt:
When you play a game at Gwap (e.g. ESP Game), you aren’t just having fun. You’re helping the world become a better place. By playing their games, you’re training computers to solve problems for humans all over the world.
2. WFP Foodforce
Understand world hunger and efforts to alleviate it.
3. Virtual U
Is a management education game, a simulation of a university, in which the user takes the role of a university administrator. It is designed to foster better understanding of management practices in American colleges and universities.
Experience historical incentives for the American Revolution from the grassroots level.
5. Discover Babylon
Uses sophisticated video gaming strategies and realistic digital environments to engage the learner in challenges and mysteries that can only be solved through developing an understanding of Mesopotamian society, business practices, and trade. ”
You can see the full article here.
I have not been posting on G&L for some time now and this is because I have been working on a research and development project. OceanQuest is a mini piece of game-based learning focused on creating engaging learning from relatively dry learning content. OceanQuest targets bearings in Key Stage 3 Mathematics, Ma3 (shape, space and measures). The game includes three different missions with varied tasks involving target practice, navigating between objects, giving bearings of objects, clearing sea mines and delivering supplies to islands. Below are screenshots of the missions:
I have compiled a 2 page teachers’ information pdf which contains more detail on learning objectives and the game itself. If you would like a copy please contact me. The game is password protected so please email me or comment on this post if you would like to play the game. The only requirement for the game is Flash Player 9. I have finished the first stage of development and am looking for constructive feedback or evaluations from people who work in related industries. If you are a teacher/other educator/developer or have experience with elearning and game-based learning, any feedback on the game will be very much appreciated. Educators, feel free to have students (KS3) play the game as feedback from the target audience will be extremely beneficial to the project.
I have had only positive feedback so far with people commenting on how fun and engaging it is and also on the potential they see in using the game with their students.
My email address: email@example.com