Posts tagged ‘FutureLab’

Pupil engagement in BSF – Flux looking for ideas

FutureLab’s blog, Flux, has recently posted an article asking for ideas from people in the learning technology field about tools for engaging students and encouraging different ways of thinking:

“We’re in the process of doing some background research on tools that are being, or could be, used to support pupil involvement in the BSF/PCP design processes. We’re interested in the levels of engagement that different tools and approaches can facilitate.

Do any of you out there have any examples of tools, resources or techniques you’d mind sharing with us? For example, there are the beginnings of people using second life to allow children to design their learning spaces; thinking of other learning spaces – theme-ing and brainstorming workshop activities; Futurelab’s Power League, new school league tool and so forth.”

Author: Tim Rudd, Flux Blog, 18th April 2008

BSF – Building Schools for the Future project

For more information on this see the full article here.

April 18, 2008 at 5:45 pm Leave a comment

Talk is cheap – FutureLab Power League

Free educational tool launched to support debate on any topic

Futurelab has launched Power League, a free online resource for schools which supports pupils of all ages to explore, debate and discuss any topic in a fun and easy way. Power League, available at www.powerleague.org.uk, enables the user to rank and display group opinions on any issue across the entire curriculum.

Author: FutureLab, 9th April 2008

Full article available here.

April 10, 2008 at 5:46 pm Leave a comment

Virtual Voices – Event in Bristol

Futurelab is running a workshop on Create-A-Scape at this event, which is organised by South West Screen

10 July 2008
Watershed, Bristol

How can we develop young people’s voices so they become the content creators and storytellers of the future? Virtual Voices brings the media industry together with young media makers and their teachers or tutors to attempt to answer this question and many others…

What will it be like?

The event will include inspiring speakers, involving workshops (including one on Create-A-Scape run by Futurelab) and hands-on activities. See www.swscreen.co.uk/virtualvoices for more information as the programme is finalised, or sign up to the Virtual Voices e-mailing list by e-mailing virtual.voices@swscreen.co.uk.

Author: FutureLab, 7th April 2008

Full post and more information available here.

April 7, 2008 at 3:00 pm Leave a comment

FutureLab – Learners are key to solving inequality in education

A new handbook from Futurelab shows how learners can play a key role in the design of educational technology, and so help tackle growing inequalities in education. Funded by CfBT Education Trust and launched today by Baroness Estelle Morris, ‘Designing Educational Technologies for Social Justice’ explores the role that digital technologies can play in reducing inequality in education and offers guidance on designing educational resources that benefit disadvantaged learners.

A key message from the handbook to developers, teachers and other education practitioners such as community groups is that, in order to design educational technology and projects to reduce inequality, you have to involve those using it throughout the design process. A tokenistic gesture – user testing an idea once development is under way or complete – will not suffice. Designers are also urged to avoid simply reusing technologies and projects that have worked in the past – what works in one place and with one group of people may not work well in a new environment.

Author: FutureLab, 2nd April 2008

Full article available here.

April 4, 2008 at 10:55 am Leave a comment

Becta publishes Emerging technologies for learning volume 3 (2008)

The ‘Emerging technologies for learning’ series aims to help readers consider how emerging technologies may impact on education and learners in the medium term. The publications are not intended to be a comprehensive review of educational technologies, but offer some highlights across the broad spectrum of developments and trends. It should open readers up to some of the possibilities that are developing and the potential for technology to transform our ways of working, learning and interacting over the next three to five years. This is available on the web.
Copies can be downloaded from

http://www.becta.org.uk/research/reports/emergingtechnologies

Author: Andy Black, Flux Blog, 3rd April 2008

Full article available here.

April 4, 2008 at 10:49 am Leave a comment

Futurelab Research Discussion Day at RIBA – Learning Spaces

“Learning Spaces was one of three themes covered during discussion day. The presentations and outcomes will be available shortly. I’ll start with a short summary and then follow up with posts about issues that arose or particularly interest me.

Tim Rudd (Senior Researcher in Futurelab’s learning team) kicked off the Learning Spaces sessions by looking at the Building Schools for the Future (BSF) programme. He raised a number of issues detailing limiting contexts and practical constraints under three headings:
– Problems and challenges.
– Pre-engagement and visioning.
– Co-design and stakeholder participation.

Tim and Tash Lee have already stirred this pot in their posts ‘Who should be responsible for Building Schools for the Future?’ and ‘Building schools right now, very quickly, without thinking about the future too much.’

Tim discussed:
– Lack of alignment with current policy contexts, particularly personalisation.
– Lack of wider public debate about the ‘big questions’ – the nature of education etc.
– Re-designing learning spaces needs to support community regeneration.
– The need for digital tools to help people think differently.
– Absence of transformational visioning and a central repository / resource of ideas, alternative models of education and perspectives.
– BSF timescales discouraging upfront visioning.
– The barriers of institutional logic and a risk averse society.
– The need for pedagogically informed design.
– Weak co-design and stakeholder participation.
– The importance of the design process as experimentation – and the need for adequate time to do this.
– Future learning possibilities.”

Author: Peter Humphreys, Flux, FutureLab Blog, 22nd March 2008

Full article available here.

March 22, 2008 at 3:28 pm Leave a comment

Newtoon Update

Newtoon update… (last mentioned here)A video has been added to the page at Futurelab, so you can see Newtoon being used/played by students – and being discussed by the developers. I have to say that I’d still be more tempted to use Phun based on what can be seen here. Phun looks far more powerful, and based on open-ended play.Author: Daniel Livingstone, Learning Games Blog, 12th March 2008

Full article available here.

March 13, 2008 at 4:07 pm Leave a comment

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The purpose of this blog is to provide insight into the impact of computer games and pop culture, and effective ways of incorporating the positive surplus into learning experiences.

Please feel free to add comments and email me with any queries. I am also interested in relevant project collaboration.

Name: Alexandra Matthews
Location: UK

Email: info@gamingandlearning.co.uk / alex@gamingandlearning.co.uk

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